Open SWF in target or level
In order to define an array with paths to the
files, we would load something like this:
files_array=["my.swf", "../yours.swf", "some.mp3"];
we could define an onThumbRelease event like this:
tnailer.onThumbRelease=function(mc)
{
picHolder.loadMovie(files_array[mc.no]);
}
Note:
In this case when the first thumbnail image is clicked, it will load my.swf
in the target movieclip instance with the name picHolder, while clicking on the second thumbnail
will load ../yours.swf etc.
In order to load the swf in _level1 we will simply use the loadMovieNum method like this:
tnailer.onThumbRelease=function(mc)
{
loadMovieNum(files_array[mc.no],
1);
}