This section includes instructions for how to use the fCMS when working with movies in which parts of the movie are loaded in external SWFs. The external SWFs may be loaded into another level in the base movie or into a holder movie clip.
1. The CMSMaster component should only be placed in the main (parent) SWF and never in the external SWFs. There should only ever by one CMSMaster component per project.
2. Use the TextSatellite and ImageSatellite components in the regular fashion in the external SWF's, as explained in the Setup - frontend section of this userguide.
3. In order for the fCMS loading animation to work correctly, you must add the fcmsLoading movie clip to the library of each of the externally loaded SWFs. This is how you would do this:
a. From the main menu in Flash select Window -> Common Libraries -> fCMSAssets. This will open a library containing several movie clips for the fCMS.

b. Ensure the the library for your current movie is open (CTRL+L) and drag the fcmsDialogs movieclip from the fCMSAssets library, into the library of your movie.
4. In the event that you are loading the external SWF files into another level (as opposed to loading them into a movie clip), follow step 3 above and copy the fcmsDialogs movieclip from the fCMSAssets library into the library of each external SWF. You must also ensure that the topLevel property of the fCMSMaster component (which is in your main movie), is set to a number that is the same as the highest level into which are loading an external SWF file.