Creating a image sequence

What is a image sequence

An image sequence is a series of still images that have been rendered or photographed from multiple different angles in a full 360 degree panning and or tilting. With panning you will render your image from left to right and with your tilting you will render your image from the bottom to the top.

Equipment required

Your capturing equipment must consist of one of the following:

The following are optional extra's when using a camera:

A digital camera that can take still frames and has USB cable connector is favorable for this work due to the fact that an image sequence can consume a lot of shots. That is why a digital camera which is able to download images to your computer whilst shooting works best.

A set of lights to illuminate the object along with a backdrop may be used for your shoot.

If you decide to use a backdrop:

This is for the background to be completely black or white and to make it easier to edit out the background later on.

If you decide to use a pedestal or turntable you must ensure that it is stable to swing and easy to rotate in increments of 5-10 degrees.

If you plan to shoot an object from below, you will need a pedestal which is preferably thin and black. The hot glue gun will allow you to position an object in any position you desire and require it to stay put.

When rendering a single layer object movie, you can use a tripod to position your camera, but make sure it’s sturdy so that it does not jiggle or move while shooting.

With a multiple layer image sequence, you can use a rig that will rotate the camera in a precise arc.

It will ultimately depend on you as to how you choose to render your images and what equipment works best for you. This can only be perfected through trial and error.

Image sequencing

  1. Calculating the pan angle:
    To calculate the angle of pan rotation between images, you will need to divide 360 degrees by the amount of images required per layer.
    For example if you decide to render 20 images per layer you need to divide 360 by 20 which will give you 18 degree intervals between each image panning rotation. The best scenario is to render 36 images per layer - therefore 360 divided by 36 will give you a 10 degree interval between each image.
  2. Calculating the tilt angle(If tilt is required):
    To calculate the angle of tilt rotation between layers you will need to divide 180 degrees by the number of layers required.
    For example if you decide to use 18 layers you will need to divide 180 degrees by 18 which will give you a 10 degree tilt angle interval between layers.

    Say for example you only want to tilt your object from the front to the top you will need to divide 90 degrees by 9 layers which will give you a 10 degree tilt angle interval between layers.
  3. Once you have established your pan and tilt angles you should start capturing your images from the front most point of your object from left to right for panning and bottom to top for tilting at the decided amount of panning and tilting intervals, therefore giving you your required images for your full image rendering. The amount of images rendered will be the amount of panning images multiplied by the amount of tilting layers.
    For example if you have 36 panning images and 18 tilting layers then you would multiply 36 by 18 and you would end up with a total of 648 images.
  4. Note: It is very important that you capture your images from left to right in a counter clockwise position for your panning view and in multi layering from the bottom upwards for your tilting views.

1. Single Layer Sequencing:

Single layer sequencing is rather simple in the sense that you need only to capture your object in one layer instead of multiple layers. In a single layer image you will be capturing images for 360 degrees panning view from left to right only.

2. Multi Layer Sequencing:

The same applies to Multi Layer Sequencing as to Single Layer Sequencing except that you will need to render 36 images per required amount of layers in full panning and tilting rotation:

In short your image sequencing is the capturing of your object as per your desired method and calculation of tilt and panning angle and then editing out all which is not needed in the view of your final product of the object. After this it is the correct method of saving these images to ensure that they are available to the necessary files. You will need to acquire all of the above and apply them to give you your end product which is an object which can be viewed in full rotation in virtual motion as if you were holding it yourself.

Important: The amount of layers captured, the starting and ending point of your capturing in panning and tilt, and the increments between images are completely under the control of the user.