Basic Tutorial


Create a new MovieClip symbol and name it ‘content’.

At the same time give it a linkage name as shown below (use the "Advanced" button to show the additional options and check the option "Export for ActionScript")


Now add any content to the new movieclip (a vector shape, text, pictures, animation or video, another component or external swf file). To make things easier, let's start with a simple example as shown below.

Now go back into your main timeline, open the Components Panel and select the ‘3D Plane’ as shown below.


Drag an instance of the "3D Plane" and drop it onto the stage.

Now open the Parameters panel as shown below and do as follows:

Enter the linkage name of the target movie clip for 3DPlane component in the "content" text field.


That's all. Now test your movie (Ctrl-Enter) and see the result:

Drag and roll it with your mouse to check the 3D engine.

Play around with the other 3DPlane component settings and see what they do:

Height - height of 3d plane above the point of rotation.

Scale - starting scale of 3d plane.

Friction - coefficient of deceleration for rotating the 3DPlane.

Allow mouse control - a native mouse support engine, allows to rotate 3DPlane with the mouse (see advanced tutorial to understand how to create your own mouse interaction script).

Small 3D plane preview on the left side of the Properties window allow you to set the 3D position, the angle. To do this, just click your mouse on it and drag.

[1] [2] [3] [4] buttons are actually 'pages' that allow you to access the rest of the properties of the 3DPlane.